Monday, November 19, 2012

Fairy Fighting Fixes

Fairy Fighting Fix1:

- Monster before the door is four animals, does not work in a fixed position.
From their own fairy-chan monster door before being fucked to go to.(Per one animal)
The player to manipulate the motion-etch, to satisfy the monster.
(Looking at the gauge of the orgasm of monsters and fairy-chan's HP)

• If HP goes to zero in the middle of her fairy, to a very bad-END-
• When the order to satisfy the monster, and if you get it wrong the order-to Big Boss Stage Clear →, very awful to END · same



Fairy Fighting Fix2:

The new enemy is known as the anamaguri it currently has no attacks and is not selectable to play against, jump and walk animations are ingame though and may be viewed by downloading the below file and placing it in your fairyfighting folder(no need to update even) and selecting to play against/as eggplant.

Fairy Fighting- The last update:

  • Added a User Manual (third link).
  • Added the first of the three stage KO move fo Moguri.
  • The game now have support in the Speakeasy forum.
  • Specified the keys for new skins (and you can't select them all in Watch mode)
  • Due to the hellish hot summer, updates are going slower than expected.

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